The villains try to get fake IDs, but end up being set up by the fence. After fighting their way out of the pawn shop, the villains break into the sewer treatment facility and take a power relay into Terron’s Lair.—
Ascendant campaigns can view previous versions of their pages, see what has changed (and who did it), and even restore old versions. It's like having a rewind button for your campaign.
We've already been saving your edits, so if you
you will have instant access to your previous versions. Plus, you get a 15-day free trial, so there's nothing to lose.